10AM EST | 10AM GMT | 11AM IST
Sub-second speed, 2500+ QPS, and 18x better price-performance — built for game tech.
Gametech workloads demand more than just cloud-scale storage — they require low-latency analytics, massive concurrency, and tight cost control. Redshift, once a go-to, now shows its age under modern gametech demands.
In this session, we’ll pit Firebolt vs. Redshift using Firescale–Firebolt’s benchmarking framework designed to simulate the high-concurrency, high-throughput workloads encountered in the real world. You’ll see how Firebolt delivers sub-120ms queries, handles 2500+ QPS with ease, and offers up to 18x better price-performance.
This isn’t just a benchmark competition. It’s a breakdown of the architectural and business shifts gametech teams are making to deliver faster dashboards, smarter personalization, and more agile ops — all with lower TCO.